I want to like this game. I want too so bad. I love the other games Moonlion has made, but this is just too hard. It feels impossible. I was looking forward to this story so much. Moonlion are masters at story telling. Unfortunately, I just can make it to much of the story because I can't survive many nights. I applaud this developer for their unique approach to video games, and I applaud them even more for adding something new to it with this entry. That said, I think they took the survival idea too far. I think it could work as a concept, but the way it is now just isn't fun IMO. I do have a few suggestions that would make it better for me. First, I would start with some story right at the beginning and continue the story every day/night. I think that would help hook people early and keep them hooked. Second and third are one in the same. I think there should either be more resources or the resources that are there should last longer. Moon Lion's games are so visually striking, and...
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About This Game
"The Holyburn Witches" is a pure survival-horror experience, featuring meticulously crafted panoramic photographs that capture the fear and solitude of being alone in a haunted forest. The thick atmosphere will crawl under your skin, and every nerve-wracking moment will leave you desperate for escape.
Collect enough firewood during the day to build a bonfire at night. If it goes out, the witches come. Can you endure enough days and nights to survive the Holyburn Witches?
Screenshots
User Reviews
We were drawn to this game for its unique aesthetic (panaramic, point and click, horror). We made it through to the third night on our first playthrough, and had the following notes: - understanding the direction through the woods was difficult (possibly intentionally so), we liked that this added some difficulty to the mix, but without the game telling us it was intentional, this may have been a "bug". We'd recommend keeping the unorthodox pathing, but letting the player know in the opening instructions that they are likely to get lost, potentially more often during the night or during storms. - adding some text lore at the beginning of the game and potentially during the loading screens may also flesh out this game a little more. We loved that there were added segments when we got into the third day that eluded to some larger story, but some sort of setup may help more players connect to the game and play for more than just "how far can I get?" - we played on a three monitor setup...
I love Moolion's games, and I want to like this one, but the negatives make it difficult. I really don't like critisizing the mistakes, this is after all a transition from Moolion's original storytelling games. There is a real intrigue around the story of witches in the cold barren forests of what I hope are in my hometown of Massachusetts, and I love the idea of interacting with the environment. But the thing that really stopped me from liking it, was the "getting lost in the woods" feature. That in itself sounds fun during the initial instructions, but you very quickly realize your choices of navigation have absolutely no reliance on visual cue; eventually I just learned if you go down a path, and just keep turning around and going back on the path you came, you'll actually advance further. The space is big, losing yourself in the woods should come naturally. It seems way too forced how easy it is to get lost. I picked it up a couple times and made an effort to see a progress...
Wondered about whether it was actually really difficult to make it through the night after reading a few of the reviews. Can confirm it IS difficult. I would like a little bit more to look at while traveling until night time..the black goat felt like a friendly face. Overall, it is a pretty cool idea, so may come back to it if there are any updates. My game-play if you're interested: https://youtu.be/29jmQC_PVMg?si=x_3Eg0SNjG9_vC-Z
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx 2.00 GHz
- Memory: 8 GB RAM
- Graphics: AMD Radeon Graphics Processor (0x15DD)
- DirectX: Version 12
- Storage: 1550 MB available space
- Sound Card: AMD High Definition Audio Device
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does The Holyburn Witches cost?
The Holyburn Witches is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for The Holyburn Witches?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx 2.00 GHz Memory: 8 GB RAM Graphics: AMD Radeon Graphics Processor (0x15DD) DirectX: Version 12 Storage: 1550 MB available space Sound Card: AMD High Definition Audio Device Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is The Holyburn Witches available on?
The Holyburn Witches is available on Windows PC, macOS.
Is The Holyburn Witches worth buying?
The Holyburn Witches has 36% positive reviews from 11 players.
When was The Holyburn Witches released?
The Holyburn Witches was released on Mar 22, 2024.
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