I have buyers remorse and I don't have buyers remorse at the same time. Would I recommend people play this game? Not really. It's just a game without substance. The platforming is very generic and the whole big gimmick of the game has been done before it's just this time you have characters from other indie titles to help you out, sometimes not even with their gimmicks from their own games. The main character you play as looks incredibly dull and boring compared to the cast of other indie titles. Most of the stages feel as if they came from a teenager making their first Steam Workshop levels. This game is a shocking missed opportunity to really make a well made product considering its potential. Currently as it is though, it's just bait. I'm not saying the game is down right horrible, it's just a game with nothing interesting or "cool" about it. Now while the game is an incredibly dull and mediocre experience so far, I will complete the game and possibly change my opinion. Oh right i...
Team Indie
- Release Date:
- Oct 8, 2014
- Developer:
- Brightside Games
- Publisher:
- Brightside Games
- Platforms:
- Windows Mac
Game Tags
About This Game
- Play 10 different indie characters with their unique skills!
- Merging action 2D platforming with interesting puzzles in a beautiful world!
- Cooperate with your own prior playthroughs by manipulating time!
- Over 50 levels and 3 boss fights!
Team Indie Character Lineup
- CommanderVideo from BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien by Choice Provisions (former Gaijin Games)
- Clunk from Awesomenauts by Ronimo Games
- Super Crate Box guy from Super Crate Box by Vlambeer
- “Black Fluff Ball” from Badland by Frogmind
- Tiny from Tiny & Big: Grandpa’s Leftovers by Black Pants Studio
- Mi from Knytt Underground by Nifflas’ Games
- J. Jitters from The Great Jitters: Pudding Panic by Kunststoff
- Dustgirl from Dustforce by Hitbox Team
- Tim from Braid by Number None
- Marvin the cat from Team Indie by Brightside Games
Screenshots
User Reviews
[h1]Pros:[/h1] [list][*]The level design wasn't too bad. [*]The idea of mixing games like this is pretty creative.[/list] [h1]Cons:[/h1] [list][*]Animations of everything felt really stiff and janky. [*]The enemy and main character's designs felt bland and boring. [*]Level backdrops are either floating sky island or floating crate in the sky. The slightest bit of variety in backdrops could have made the game just a bit more interesting. [*]Hitboxes are often not where they are drawn. [*]The game mixing idea is clever, but the characters from other games feel awful to control compared to their source games. (Not to mention small things like Dustgirl's standard jump being shorter than the main character's and Clunk being faster than Commander Video all lend to the game feeling off.) [*]The levels often came down to "Oh no, this jump is too high, better use that jello to make a platform." or "Oh no, there's something in the way better blow it up with Clunk." making them dull. Then on lev...
Allow me to start this review off by saying that this is one epic gem of a game. It's nine well-known Indie characters helping a kitty across the video game world. The game revolves around using the specific characters each level gives you, often with challenging puzzles that require using that character's special ability. After clearing a level (or a part of it) with one or more characters, you must play as Marvin the Cat and let the other heroes assist you by clearing paths of enemies and obstacles, in the exact way that you played them. What I like about this game is the fast-forward feature. After all, it may take you a while to solve a puzzle, so when you're playing as the cat and waiting for another one of your characters to solve something, you can speed up time. I think that was a very well-implemented feature. You can't go wrong with crossover games. When I was younger, I always played Nicktoons Unite as well as the games that came after it. For some reason, seeing character...
This is the worst game i've ever played, and i mean it. It all begins with a discount. I had a coupon for this game, i don't know where it came from, but sounded like a good idea to spend some money on a indie game with great indie game characters. I don't have words to express how much I regret my decision. They managed to ruin EVERY SINGLE CHARACTER they used. Braid was a great game, tiny and big was fun, awesomenauts was awesome but when they are togheter on TEAM INDIE they suck, and they suck hard. Even the Commander from bit trip runner was ruined. THAT CHARACTER ONLY HAS TO MOVE FOWARD, HOW CAN THEY RUIN HIM? But they are TEAM INDIE, the worst team of all. The time travel feature from Braid put me inside various walls, same for the tiny's grapple. Sometimes the explosion from the awesomenauts character didnt work, or work and when you time travel it didn't and the commander is not fast neither accurate enough. I don't know what to tell about the music of the game, because I h...
It's not a bad game. The concept is cool, a lot of well-known (kind of) indie characters come together to help a cat out of his owner's computer. But...here are some issues. The animations are lacking, the music is about as generic as you can get...the game feels like an android port? Or something you'd see pre-packaged on your computer in one of those stupid HPGAMES or whatever things you see on pre-built computers. For the price, I wouldn't recommend this game...and I wish I could because I love indie games and I love the characters in this. But really the game seems like it was built for little kids, and looks the part. Again, it's not a BAD GAME. But as others have said, there is no substance.
I played this for a little bit as there is a motivation to proceed further into the game. Unfortunately the most important aspect of the game is done poorly. The actual platform mechanics feel nasty. Trying to make two fast jumps in succession often results in the second jump not registering, which is very frustrating. The characters don't feel solid and the game as a whole feels more like a mobile game from yesteryear.
The good: * Mixing numerous game mechanics is fun. * Animations are rather pretty. Backgrounds are satisfactory. The bad: * Almost all levels are as linear and straightforward as they can be. They leave nothing to imagination, you just have to find the one and only correct way. Hidden collectables are "try finding me outside of the screen" kind rather than "I'm right in front of you, try finding a way to get me" kind. * Not even close to as polished as the original games. You'll have to redo runs just because a level designer didn't expect you to jump one pixel earler or because runs of two characters are half a second away. Collision is often confusing. * Overall, just tedious. The ugly: * Numerous bugs: falling through level, resurrecting enemies, duplicated objects etc. * Music is repetitive and incredibly annoying.
Game felt cluncky to me. The fan service is great but prehaps less of that and more focus on actually making the game a more enjoyable experiance. I know i have only played a short while but i lost intrest when the game couldnt hold my attention which it should have been able to do with a concept like this.
The graphics are the worst part about this game. Sometimes the green flare of the background can cause you to miss a jitter's platform. Sometimes jitters is glitched inside a wall. Sometimes, you cannot determine the hitbox for things. Sometimes, you get can stick in random places, and finally, your own teammates can become your own demise. But really, once you get past that, it's a fine game. I'd wait for steam sale.
Superb game! Haven't had this much fun in a while! :)
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System Requirements
Minimum
- OS *: Windows Vista, Windows 7 and Windows 8
- Processor: 2.3 GHz dual core
- Memory: 2 GB RAM
- Graphics: Dedicated OpenGL supported with 256 MB
Recommended
- OS *: Windows Vista, Windows 7 and Windows 8
- Processor: 2.8 GHz Intel Core i5
- Memory: 4 GB RAM
- Graphics: Radeon HD 4890, 512 MB
FAQ
How much does Team Indie cost?
Team Indie costs Free.
What are the system requirements for Team Indie?
Minimum: Minimum: OS *: Windows Vista, Windows 7 and Windows 8 Processor: 2.3 GHz dual core Memory: 2 GB RAM Graphics: Dedicated OpenGL supported with 256 MB Recommended: Recommended: OS *: Windows Vista, Windows 7 and Windows 8 Processor: 2.8 GHz Intel Core i5 Memory: 4 GB RAM Graphics: Radeon HD 4890, 512 MB
What platforms is Team Indie available on?
Team Indie is available on Windows PC, macOS.
Is Team Indie worth buying?
Team Indie has 46% positive reviews from 35 players.
When was Team Indie released?
Team Indie was released on Oct 8, 2014.
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